Boards are built from aggregates that refresh every few minutes — a new upload can take a moment to appear.
Gear
Mode
Target
Sort
ClassDPSTargetTeamRecord Info
1
6,394,486/s
Immortal Gartua
+14
—World (Asmodae) · 0:05 · 26-07-28 · Season4
2
5,719,649/s
Silent Dartan
+12
—World (Asmodae) · 0:05 · 26-07-27 · Season4
3
4,506,584/s
Executioner Barthien
+6
—World (Asmodae) · 0:05 · 26-07-28 · Season4
4
4,345,424/s
Soul Ruler Kashapa
+9
—World (Asmodae) · 0:07 · 26-07-23 · Season4
5
4,332,349/sGS 5796
Silent Dartan
+8
—World (Asmodae) · 0:07 · 26-07-20 · Season4
6
4,320,599/s
Immortal Gartua
+13
—World (Asmodae) · 0:07 · 26-07-28 · Season4
7
4,320,011/s
Soul Ruler Kashapa
+17
—World (Asmodae) · 0:10 · 26-07-11 · Season4
8
4,262,914/s
Soul Ruler Kashapa
+6
—World (Elysea) · 0:08 · 26-07-27 · Season4
9
4,220,839/sGS 5796
Silent Dartan
+3
—World (Asmodae) · 0:09 · 26-07-20 · Season4
10
4,210,723/sGS 5765
Soul Ruler Kashapa
+15
—World (Asmodae) · 0:06 · 26-07-18 · Season4
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How to read this data
Why don't my reports show up immediately?
The leaderboards are served from precomputed aggregates that refresh every few minutes, and responses are briefly cached. A newly uploaded report — or a target board you open for the first time — can take a few minutes to appear. If a board looks empty right after uploading, wait a moment and refresh.
How is DPS calculated?
Total damage divided by combat duration, computed server-side from the uploaded report. Because DPS is normalized by time, fights of different lengths can be compared directly.
Whose records are these?
Each row is one known-class, positive-damage actor in a fight. Teammates are anonymous; only a verified sponsor uploader can opt in to showing their own player name.
What are the category pills?
Boss fights are grouped by content category (Expedition, Transcendence, Nightmare, World…), resolved from the boss's NPC ID. Difficulty within a category is shown per record.
How do the skill boards work?
Skill Usage aggregates how often each skill is cast per fight across all community reports of that class. Skill Max Hit tracks the biggest single hit ever recorded per skill. Damage-over-time (DoT) skills are excluded from Skill Usage since their passive ticks don't reflect active play; they remain on Skill Max Hit.
How is the spec column (the dots) determined?
On Skill Usage the dots show the most-used specialization for that skill (aggregated by total hits across all reports); on Skill Max Hit they show the specialization of the record holding the biggest single hit. Dots are per base code (CCSS) — skills sharing a base code use one representative set.
How do I get started?
Download Aletheia DPS Meter from GitHub and join our Discord for the latest updates and sponsor serials.